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A high-stakes Exploding Kittens variant where everyone starts with the power to create their own disaster. Each player gets an Exploding Kitten to secretly place anywhere in the Draw Pile, with one additional Exploding Kitten already shuffled into the deck. All Defuses are hidden in the Draw Pile, so nobody starts safe. Barking Kittens, Personal Attacks, Super Skips and other powerful cards turn the game into a battle of survival, sabotage and revenge. The longer you survive, the more dangerous the deck becomes.
2-5 PLAYERS
PLAY TIME: 20 minutes
EACH PLAYER STARTS WITH 7 CARDS PLUS 0 DEFUSES
- CARD TYPE:CARD COUNT:
BARKING KITTEN2
ALTER THE FUTURE 3X3
ALTER THE FUTURE 3X NOW2
ATTACK 2X4
BURY4
DEFUSE6
EXPLODING KITTENP+1
GARBAGE COLLECTION3
I’LL TAKE THAT4
MARK4
NOPE5
PERSONAL ATTACK 3X4
SEE THE FUTURE 3X5
SHUFFLE4
SKIP4
SUPERSKIP2
Additional Notes: 1. Remove all Exploding Kittens and Defuses from the deck. 2. Shuffle the remaining cards and deal 7 cards to each player. Nobody starts with a Defuse. 3. Shuffle 6 Defuses into the remaining Draw Pile. 4. Use 1 Exploding Kitten per player, plus 1 extra (P+1). For example: * 2 players = 3 Exploding Kittens * 3 players = 4 Exploding Kittens * 4 players = 5 Exploding Kittens * 5 players = 6 Exploding Kittens 5. Take 1 Exploding Kitten and shuffle it into the Draw Pile. This is the random Kitten that nobody knows the location of. 6. Give each player 1 of the remaining Exploding Kittens. 7. One at a time, each player secretly inserts their Exploding Kitten anywhere they choose in the Draw Pile. You may choose how deep into the pile you want to place it, but you cannot look at or rearrange any of the cards already in the Draw Pile. 8. Once everyone has planted their Exploding Kitten, DO NOT SHUFFLE THE DRAW PILE AGAIN. 9. Choose a starting player and begin the game. ⸻ 🔀 FIRST-ROUND SHUFFLE AND GARBAGE COLLECTION RULE Shuffle and Garbage collection cards are locked until every player has completed their first turn. You can still be dealt a Shuffle and/ Garbage collection card and keep it in your hand, but you cannot play it during the first round. Once every player has completed their first turn, Shuffle snd Garbage collection cards are unlocked and can be played normally for the rest of the game. This gives everyone at least one opportunity to use their knowledge of where they planted their Kitten before somebody potentially destroys that information. ⸻ 💥 EXPLODING & DEFUSING Exploding Kittens and Defuses work normally. If you draw an Exploding Kitten and have a Defuse, use the Defuse and secretly return the Exploding Kitten anywhere you choose in the Draw Pile, as normal. If you draw an Exploding Kitten and do not have a Defuse, you explode and are out of the game. Remember: there are no guaranteed Defuses. All 6 started somewhere in the Draw Pile, so finding and protecting them is part of the game. ⸻ 🏆 HOW TO WIN Your goal is simple: Be the last player alive. At the beginning, you know where you planted an Exploding Kitten — but you don’t know where anyone else planted theirs. There’s also one completely unknown Exploding Kitten that was randomly shuffled into the Draw Pile. Use your knowledge, manipulate the Draw Pile, bluff, mislead other players and interfere with their plans. Once Shuffle cards become active, even the information you thought you could trust may disappear. Trust your memory. Trust nobody else. Survive the deck you all created. Last player standing wins END GAME. 💣🐱
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[Total: 2 Average: 3.5]
