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Ignore the defuses
1-2 PLAYERS
PLAY TIME: 3 minutes
EACH PLAYER STARTS WITH 0 CARDS PLUS 0 DEFUSES
- CARD TYPE:CARD COUNT:
CATSICLE1
CRITICAL CAT4
FERAL CAT5
MUSHROOM CAT2
ZOMBIE CAT4
DEFUSE1
EXPLODING KITTEN1
Additional Notes: Catsicle: when played add 5 extra exploding kittens for the turn once the turn is done remove the extras Critical cat: when you play this card choose a person to roll a dice if they land on a 1-3 they explode if they get a 4-6 they get a card of their choice (except for defuses) can be played multiple times Mushroom cat: when played take everyone’s deck and shuffle it into a separate pile and hand them out in hands of 4 the rest go into the draw pile Zombie cat: when played summon a b***y trap card and put it into a random persons deck everyone’s eyes must be close while the cat add the b***y trap card into a hand Feral Mode; Optional game mode add them to the draw pile you must get 2 feral cats to steal a sabotage from the CAT once you do the feral cats are out of the draw pile and your hand for good once one feral cats remains it becomes a bootleg god cat that can only be used with only certain cards (skip nope and attack)
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